Enemies/Fuga: Melodies of Steel: Difference between revisions

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Created page with "{{MissingInfo|General info about each enemy. Photos. A list of attacks every unit uses per unit.}}This is a list of enemies found in ''Fuga: Melodies of Steel''. Most enemies are mechanized military vehicles created by the Berman Empire, and thus use Germanic names. == List of Normal Enemies == * Jagdhund ("hunting dog") * Eisenfliege ("iron fly") * Zyklon ("cyclone") * Läufer ("runner") * Fähnrich (conflated as "ensign", derived from..."
 
added some boss moves and info
 
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== Bosses ==
== Bosses ==


* Swanhild
=== Chapter 1 ===
* [[Tarascus]]  
Sigurd is a large tank commanded by [[Pretzel]].
{| class="wikitable"
|+Sigurd (Tower)
!Move
!Description
!Effect
|-
|Repair
|Main body's HP recovery.
|Recovers the main body's HP.
|-
|Repair
|Main body's armor rank recovery
|Recovers the main body's Armor Rank (2 levels)
|-
|Auto-Repair Start
|Lower the control tower.
|Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
|-
|Auto-Repair Complete
|Activate support mode.
|Raises control tower. Can use moves and can be targeted again.
|}
{| class="wikitable"
|+Sigurd (Main)
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Unnamed attack that fires 3 burst volley at the Taranis
|-
|Persecution
|9-hit attack.
|fires 9 burst volley at the Taranis
|-
|Charge
|Enemy charge (1-0 more turn).
|Enemy charges and then unleashes a strong attack after "0 more turn." message displays
|-
|Balmung Strike
|Attack.
|Special move that fires a single strong blast attack
|}
 
=== Chapter 2 ===
 
* Goldschakal ("Golden Jackal")
 
A large Lanzierer type enemy.
{| class="wikitable"
|+Goldschakal
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Regular single fire attack
|-
|Heavy Thrust
|Attack.
|Strong single burst attack
|-
|Mortar Mode
|Raise the cannon.
|Raises the Cannon of the Goldschakal. Allows for stronger attacks.
|-
|Spear Storm
|3-hit attack that may inflict fear on all targets.
|The Goldschakal fires a burst of 3 projectiles from the cannon. Only possible in Mortar Mode.
|-
|Spear Storm
|7-hit attack that may inflict fear on all targets.
|The Goldschakal fires a burst of 7 projectiles from the cannon. Only possible in Mortar Mode.
|-
|Normal Mode
|Revert Cannon to Default Position.
|Lowers the Cannon of the Goldschakal back to normal position. Allows for normal attacks again
|}
 
=== Chapter 3 ===
 
* Tillzer ("l")
 
A large flying boss type enemy piloted by [[Von Stollen]].
{| class="wikitable"
|+Tillzer
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Fires 3 round burst
|-
|Stealth
|Add stealth.
|Raises Evasion.
|-
|Bee Sting Y
|Attack that delays one target.
|Fires 1 round blast that delays a random crewmate.
|-
|Checkmate
|20-hit attack that may inflict fear on all targets
|Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear
|}
A unique Zyklon boss type enemy piloted by [[Von Baum]]. Grobian means "Ruffian" in German.
{| class="wikitable"
|+Grobian
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Fires 2 rounds
|-
|Steel Tornado X
|5-hit attack
|Fires 5 round burst
|-
|Air Blast X
|Attack.
|Fires a strong charged blast
|-
|Checkmate
|20-hit attack that may inflict fear on all targets
|Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear
|}
 
=== Chapter 4 ===
Loreley ("German folklore siren")
{| class="wikitable"
|+Loreley
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Fires 2 rounds
|-
|Steel Tornado X
|5-hit attack
|Fires 5 round burst
|-
|Air Blast X
|Attack.
|Fires a strong charged blast
|-
|Checkmate
|20-hit attack that may inflict fear on all targets
|Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear
|}
 
=== Chapter 5 ===
Swanhild is a large tank commanded by [[Flam Kish]]. It is similar to the Sigurd, but red in color.
{| class="wikitable"
|+Sigurd (Tower)
!Move
!Description
!Effect
|-
|Repair
|Main body's HP recovery.
|Recovers the main body's HP.
|-
|Repair
|Main body's armor rank recovery
|Recovers the main body's Armor Rank (2 levels)
|-
|Auto-Repair Start
|Lower the control tower.
|Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
|-
|Auto-Repair Complete
|Activate support mode.
|Raises control tower. Can use moves and can be targeted again.
|}
{| class="wikitable"
|+Sigurd (Main)
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Unnamed attack that fires 3 burst volley at the Taranis
|-
|Persecution
|9-hit attack.
|fires 9 burst volley at the Taranis
|-
|Charge
|Enemy charge (1-0 more turn).
|Enemy charges and then unleashes a strong attack after "0 more turn." message displays
|-
|Flames of Wrath
|Attack that may inflict fear on all targets
|Special move where the Swanhild fires a single charged shot
|}
 
=== Chapter 6 ===
 
=== Chapter 7 ===
Gretchen piloted by [[Doktor Blutwurst]]
 
=== Chapter 8 ===
2 special blue and red Hornisse called Elwetritsch BX and Elwetritsch RX respectively. Namesake is the [[wikipedia:Elwetritsch|Elwetritsch]].
 
=== Chapter 9 ===
The Swanhild and [[Flam Kish]] return once again.
{| class="wikitable"
|+Sigurd (Tower)
!Move
!Description
!Effect
|-
|Repair
|Main body's HP recovery.
|Recovers the main body's HP.
|-
|Repair
|Main body's armor rank recovery
|Recovers the main body's Armor Rank (2 levels)
|-
|Auto-Repair Start
|Lower the control tower.
|Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
|-
|Auto-Repair Complete
|Activate support mode.
|Raises control tower. Can use moves and can be targeted again.
|}
{| class="wikitable"
|+Sigurd (Main)
!Move
!Description
!Effect
|-
|Regular Attack
|N/A
|Unnamed attack that fires 3 burst volley at the Taranis
|-
|Persecution
|9-hit attack.
|fires 9 burst volley at the Taranis
|-
|Charge
|Enemy charge (1-0 more turn).
|Enemy charges and then unleashes a strong attack after "0 more turn." message displays
|-
|Flames of Wrath
|Attack that may inflict fear on all targets
|Special move where the Swanhild fires a single charged shot
|}
 
=== Chapter 10 ===
[[Tarascus]] piloted by [[Shvein Hax]]
{| class="wikitable"
|+Tarascus
!Move
!Description
!Effect
!
|-
|Attack
|Attack.
|Fires a single attack
|
|-
|Grenade Launcher Mode
|Switch Weapons
|Switches to Grenade Launcher on the main body at certain HP level
|
|-
|Cannon Mode
|Switch Weapons
|Switches to Cannon on the main body at certain HP level
|
|-
|Stunning Shot
|Strong attack that inflicts fear.
|Fires a strong blast that inflicts fear on the crewmates
|
|-
|Regenerate
|Managarm full HP recovery.
|Recovers all HP to the Manargarm if it is at 0 HP. Recovers 3 Armor Rank.
|
|}
{| class="wikitable"
|+Managarm
!Move
!Description
!Effect
!
|-
|Charge
|Energy charge (3-0 more turns).
|Charges the Manargam. Fires when there are 0 turns left
|
|-
|
|
|
|
|-
|
|
|
|
|}
 
=== Chapter 11 ===
Werther piloted by [[Britz Strudel]]
 
=== Chapter 12 ===
[[Tarascus]] piloted by [[Shvein Hax]], but this time merged with the [[Vanargand]]
{| class="wikitable"
|+Tarascus
!Move
!Description
!Effect
!
|-
|Attack
|Attack.
|Fires a single attack
|
|-
|Grenade Launcher Mode
|Switch Weapons
|Switches to Grenade Launcher on the main body at certain HP level
|
|-
|Cannon Mode
|Switch Weapons
|Switches to Cannon on the main body at certain HP level
|
|-
|Stunning Shot
|Strong attack that inflicts fear.
|Fires a strong blast that inflicts fear on the crewmates
|
|-
|Regenerate
|Managarm full HP recovery.
|Recovers all HP to the Manargarm if it is at 0 HP. Recovers 3 Armor Rank.
|
|}
{| class="wikitable"
|+Managarm
!Move
!Description
!Effect
!
|-
|Charge
|Energy charge (3-0 more turns).
|Charges the Manargam. Fires when there are 0 turns left
|
|-
|
|
|
|
|-
|
|
|
|
|}
 
== Site Navigation ==
{{Fuga Navbox}}
{{Fuga Navbox}}

Latest revision as of 17:37, 16 March 2025

This is a list of enemies found in Fuga: Melodies of Steel. Most enemies are mechanized military vehicles created by the Berman Empire, and thus use Germanic names.

List of Normal Enemies

  • Jagdhund ("hunting dog")
  • Eisenfliege ("iron fly")
  • Zyklon ("cyclone")
  • Läufer ("runner")
  • Fähnrich (conflated as "ensign", derived from an older German term meaning "flag-bearer")
  • Hornisse ("hornet")
  • Kriegstier ("war beast")
  • Schwarm ("swarm")
  • Wächter ("guard")
  • The drill tank Hämmerlinge (presumably a reference to the Meister Hämmerlinge in Germanic mining folklore)
  • Bleihügel ("lead mound")
  • Spucker ("spitter")
  • Lanzierer ("lancer")

Bosses

Chapter 1

Sigurd is a large tank commanded by Pretzel.

Sigurd (Tower)
Move Description Effect
Repair Main body's HP recovery. Recovers the main body's HP.
Repair Main body's armor rank recovery Recovers the main body's Armor Rank (2 levels)
Auto-Repair Start Lower the control tower. Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
Auto-Repair Complete Activate support mode. Raises control tower. Can use moves and can be targeted again.
Sigurd (Main)
Move Description Effect
Regular Attack N/A Unnamed attack that fires 3 burst volley at the Taranis
Persecution 9-hit attack. fires 9 burst volley at the Taranis
Charge Enemy charge (1-0 more turn). Enemy charges and then unleashes a strong attack after "0 more turn." message displays
Balmung Strike Attack. Special move that fires a single strong blast attack

Chapter 2

  • Goldschakal ("Golden Jackal")

A large Lanzierer type enemy.

Goldschakal
Move Description Effect
Regular Attack N/A Regular single fire attack
Heavy Thrust Attack. Strong single burst attack
Mortar Mode Raise the cannon. Raises the Cannon of the Goldschakal. Allows for stronger attacks.
Spear Storm 3-hit attack that may inflict fear on all targets. The Goldschakal fires a burst of 3 projectiles from the cannon. Only possible in Mortar Mode.
Spear Storm 7-hit attack that may inflict fear on all targets. The Goldschakal fires a burst of 7 projectiles from the cannon. Only possible in Mortar Mode.
Normal Mode Revert Cannon to Default Position. Lowers the Cannon of the Goldschakal back to normal position. Allows for normal attacks again

Chapter 3

  • Tillzer ("l")

A large flying boss type enemy piloted by Von Stollen.

Tillzer
Move Description Effect
Regular Attack N/A Fires 3 round burst
Stealth Add stealth. Raises Evasion.
Bee Sting Y Attack that delays one target. Fires 1 round blast that delays a random crewmate.
Checkmate 20-hit attack that may inflict fear on all targets Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear

A unique Zyklon boss type enemy piloted by Von Baum. Grobian means "Ruffian" in German.

Grobian
Move Description Effect
Regular Attack N/A Fires 2 rounds
Steel Tornado X 5-hit attack Fires 5 round burst
Air Blast X Attack. Fires a strong charged blast
Checkmate 20-hit attack that may inflict fear on all targets Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear

Chapter 4

Loreley ("German folklore siren")

Loreley
Move Description Effect
Regular Attack N/A Fires 2 rounds
Steel Tornado X 5-hit attack Fires 5 round burst
Air Blast X Attack. Fires a strong charged blast
Checkmate 20-hit attack that may inflict fear on all targets Special move where the Tillzer and Grobian both fire 20 projectiles together. Can inflict fear

Chapter 5

Swanhild is a large tank commanded by Flam Kish. It is similar to the Sigurd, but red in color.

Sigurd (Tower)
Move Description Effect
Repair Main body's HP recovery. Recovers the main body's HP.
Repair Main body's armor rank recovery Recovers the main body's Armor Rank (2 levels)
Auto-Repair Start Lower the control tower. Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
Auto-Repair Complete Activate support mode. Raises control tower. Can use moves and can be targeted again.
Sigurd (Main)
Move Description Effect
Regular Attack N/A Unnamed attack that fires 3 burst volley at the Taranis
Persecution 9-hit attack. fires 9 burst volley at the Taranis
Charge Enemy charge (1-0 more turn). Enemy charges and then unleashes a strong attack after "0 more turn." message displays
Flames of Wrath Attack that may inflict fear on all targets Special move where the Swanhild fires a single charged shot

Chapter 6

Chapter 7

Gretchen piloted by Doktor Blutwurst

Chapter 8

2 special blue and red Hornisse called Elwetritsch BX and Elwetritsch RX respectively. Namesake is the Elwetritsch.

Chapter 9

The Swanhild and Flam Kish return once again.

Sigurd (Tower)
Move Description Effect
Repair Main body's HP recovery. Recovers the main body's HP.
Repair Main body's armor rank recovery Recovers the main body's Armor Rank (2 levels)
Auto-Repair Start Lower the control tower. Towers the control tower after taking too much damage to repair it. Cannot be targeted anymore
Auto-Repair Complete Activate support mode. Raises control tower. Can use moves and can be targeted again.
Sigurd (Main)
Move Description Effect
Regular Attack N/A Unnamed attack that fires 3 burst volley at the Taranis
Persecution 9-hit attack. fires 9 burst volley at the Taranis
Charge Enemy charge (1-0 more turn). Enemy charges and then unleashes a strong attack after "0 more turn." message displays
Flames of Wrath Attack that may inflict fear on all targets Special move where the Swanhild fires a single charged shot

Chapter 10

Tarascus piloted by Shvein Hax

Tarascus
Move Description Effect
Attack Attack. Fires a single attack
Grenade Launcher Mode Switch Weapons Switches to Grenade Launcher on the main body at certain HP level
Cannon Mode Switch Weapons Switches to Cannon on the main body at certain HP level
Stunning Shot Strong attack that inflicts fear. Fires a strong blast that inflicts fear on the crewmates
Regenerate Managarm full HP recovery. Recovers all HP to the Manargarm if it is at 0 HP. Recovers 3 Armor Rank.
Managarm
Move Description Effect
Charge Energy charge (3-0 more turns). Charges the Manargam. Fires when there are 0 turns left

Chapter 11

Werther piloted by Britz Strudel

Chapter 12

Tarascus piloted by Shvein Hax, but this time merged with the Vanargand

Tarascus
Move Description Effect
Attack Attack. Fires a single attack
Grenade Launcher Mode Switch Weapons Switches to Grenade Launcher on the main body at certain HP level
Cannon Mode Switch Weapons Switches to Cannon on the main body at certain HP level
Stunning Shot Strong attack that inflicts fear. Fires a strong blast that inflicts fear on the crewmates
Regenerate Managarm full HP recovery. Recovers all HP to the Manargarm if it is at 0 HP. Recovers 3 Armor Rank.
Managarm
Move Description Effect
Charge Energy charge (3-0 more turns). Charges the Manargam. Fires when there are 0 turns left

Site Navigation